
Which means you can more or less just "dumb" the markers in the right place, using right click. The best thing to do, I think, is to right click on the markers (you'll see the hand instead of the cross),Īnd move all the markers together roughly into position, so you only have to do minor adjustments.Īctually, the best picture size is roughly around 240x200 pixels (a picture only showing the face as I said), Otherwise the application will refuse to perform the transformation. It is very important that the right markers are in the right place, I understand that in the in-game version the markers have different colours. In-game the same is achieved by choosing Skin Base 1.Īs for FaceGen itself, I only know the external one provided with 6.1. To remove all textures, leaving only the face shape. FaceGen can be set (the two sliders your bottom left) Now, in the official tutorial, it says that you can't be smiling (have teeth showing) or shades or hair across the face,īut the good news is that it doesn't really matter. I also suggest cutting the picture so it only shows the head. It doesn't really matter if the head is inclined in the original picture. The most important thing is that the model is looking straight at the camera, not turned, but facing straight. I don't claim to be an expert, but I can share my experience. Is there anybody who can help me with some hints. It seems to me that the shape of the head doesn't fit.Īdditionally it looks like every import is female no matter what i tell the importer. import with TK17 FaceGen Importer.exe (GUI)Į). generated face with good results in facegenĭ). There is no TK17 Model option in the select box.Ĭ). Model->change model set-> shows two options for "new model set" the FaceGen default model V3 and the SV2_ModelSet_4 Not sure if this step was done correctly because in Facegen I followed the instruction for importing. Part of its resemblance with the original photo. So far I'm happy with the results in Facegenīut when I import it into TK17 6.2 the face loses a great The best feature for me is the import from Facegen. I was very excited when I found it last week. When done, click 'OK' on the content importer pop-up. When prompted, manually run the GE executables.ĥ. Select 'Import Community Sequences' preset from the top selection box.Ĥ. Start Content Importer, leave the import folder path at default value and click 'Next'.ģ. Can anyone help with this problem?įor anything except sequences, you can simply dump the EXE files into TK17 'Import' folder and run Content Importer with default parameters.ġ. I have since also installed SV2 but when I try to instal the textures from the Klub mod folder they instal into SV2 only. I am attempting to import self extracting files from gamerotica via 3DSV-2.99-WR-GE-Content into Klub 17 V6.2 however I keep getting an error message that says that I cant instal because I haven't got SV2 installed.
